![]() The primary method of playing media on the device is through Google Cast–enabled mobile and web apps, which control program selection, playback, and volume.In both cases, playback is initiated through the "cast" button on the sender device. Google Cast receivers can stream content via two methods: the first employs mobile and web apps that support the Google Cast technology the second allows mirroring of content from the web browser Google Chrome running on a personal computer, as well as content displayed on some Android devices. ![]() As of October 2017, over 55 million Chromecasts and Chromecast built-in devices have been sold. Consumer devices that natively support the protocol are marketed as Chromecast built-in. Support for Google Cast has since been integrated into subsequent devices, such as the Nexus Player and other Android TV devices (such as televisions), as well as soundbars, speakers, and later models of the Chromecast. According to Google, over 20,000 Google Cast-ready apps were available as of May 2015. The Google Cast SDK was released on February 3, 2014, allowing third parties to modify their software to support the protocol. The protocol was first launched on July 24, 2013, to support Google's first-generation Chromecast player. The protocol is used to initiate and control playback of content on digital media players, high-definition televisions, and home audio systems using a mobile device, personal computer, or smart speaker. Google Cast is a proprietary protocol developed by Google for playing Internet- streamed audiovisual content on a compatible consumer device.
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